RttS Reader Questions 35

The square cube law is not the reader's favor here, sadly.

Mars has a huge battle mech scene, because they can get away with way heavier bot designs at 0.38 g, and thousands of kilometers of inhabited desert on which to stage battles far away from structures that could get obliterated by shrapnel.

Transcript

xXGundamfan0087Xx asked: Killian, according your long life labor skills with mechanics and vast experience on the field of technology, could you agree on the viability of humanoid robots of particularly giant size?

Killian: Ah, gigaweight upright walkers…. A beautiful dream that’s a royal pain in the ass to actually design… In battle mech competitions, gigaheavy walker mechs tend to be quadrupeds or dino-bipeds. Weight goes up exponentially with bot size, and the biggest bot classes often can't get back up after getting knocked down. Going gigaweight on top heavy designs with fiddly balancing like upright walkers just results in unimpressive, short, and expensive slap fights. There are some lighter upright walker competition classes in battle robot competitions, but they’re generally smaller than the average typ. The scale is less impressive, sure, but the fights are MUCH longer, and, in my opinion… waaay more exciting. Honestly, I prefer the good old fashioned tank types. Pete Pounder is my all time champ for Martian Mech Madness. Can’t go wrong with low center of gravity and a big fucking hammer!